If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. Save Our Ship 2 Mod features Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. In turn, within each colony, the
section stores items, chunks, filth, plants, buildings and pawns. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. Manage all your favorite fandoms in one place! A Workshop Item for RimWorld By: Ratysz Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. Will cause all buttons to be off by one gizmo (launch will be select all in group.) Also check the Range Finder to ensure your weapon type is in range. I can not find some items in the build menu. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. Well occasionally send you account related emails. Receive a weekly update of the latest RimWorld Mods and Updates! Install hundreds of mods with the click of a button. Discussion, screenshots, and links, get all your RimWorld content here! If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! for some reason the ship reactor keeps thinking there are no thrusters. As a result, some hiccups are to be expected. (RimHUD might hide this, or too many open letters cause it to be hidden. To remove the geyser entirely, select the lines from to . -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Zlevels does not cause any crashing or problems until you use it on a ship. Just curious since you rework the Heating System etc. Once there, you can expand it to your hearts content. The contents of a save are heavily dependent on the version of the game that was running at the very moment of the save, this means that even though saves of a different version may still work, some gameplay issues may occur. The requirements for launch are much simpler in SoS2 than in vanilla. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Thanks also to Sarg, who created new sprites for the space insects. When saving the game manually, the player can choose a custom name for the save. This item will only be visible in searches to you, your friends, and admins. Within the section, each colony is stored as a list item if multiple colonies were present at any point during the save. Sending further ships to orbit will not cause an engine burn explosion. Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit. This mod serves as a comprehensive overhaul of spaceflight. This item requires all of the following other items. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. As of v.0.340, Adds additional airlocks with more healthpoints if installed alongside SOS2. It is not complete and never will be. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Save file for Mac using EasyFind reveal in Finder. My ship says it is unroofed even though it is fully floored and surrounded by ship walls. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. Now load your game, and make sure your ground colony is working. Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. World data is saved into the map file, to allow multiple saves on the same world without confusion. Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend. Nevertheless, I cant plan for every contingency. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. You can remove health conditions by editing the hediffs for injuries (i.e. When the game autosaves, the save names are automatically labeled as "Autosave-#", with the number incrementing by one for every autosave stored. Put all of your pawns in space suits when in space. Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. Research, player faction data, and pawn relationships are all carried over. It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Note: This structure was taken from 1.2 save files. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). Each section is book-ended by an opening tag and closing tag respectively. Hello! Change the number to '0' between which is in the same position in the list as 'ToxicFallout' was in the previous list (bottom one for me). Niilo007 changed the title Root level exception SoS 2 "Save Our Ship 2" Root level exception SoS 2 Feb 4, . This page was last edited on 22 October 2022, at 08:55. Keep in mind, our Discord contains multiple projects. Research, player faction data, and pawn relationships are all carried over. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Is there anything else that could have broken? Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! If you have a related Youtube channel, enter the URL. This mod is compatible with existing saves, it does not require you to start a new game. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Each and every instance of any type is stored as an individual with its own respective class. Shuttle and salvage bay can stack with things, overlap, etc. BUP@-Ryusa RIMWORLDMODSave Our Ship2.3Riding Out Remix (Non-breathable Mix) MOD 1.Save Our Ship 2 - & MOD 2.Save Our Ship 2.3 Kentington Thaiauxn MOD STEAM ~ TA 8636 09:36 (does populate space with water on the overlay but it can be ignored outside that menu.). Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! The fanmade wiki also tracks compatibility issues users have encountered with other mods here. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. Want to join the discussion? Except for that RT 2.3.9 and above is compatible with SoS2. This can also be caused by many mods that modify world generation, add new biomes, etc. It is the field where we all share an interconnectedness and an inter-relatedness. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. As a result, some hiccups are to be expected. Disable Compress Notifications to fix. Valve Corporation. Nevertheless, I cant plan for every contingency. Your Rimworld settings folder is ~/Library/Application Support/RimWorld. From simple a weapon being the same ID/Name. Thanks to Saakra for the hard work! A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. The eye in the storm of modding never blinks. All trademarks are property of their respective owners in the US and other countries. Save Our Ship Wiki is a FANDOM Games Community. Build those AFTER ship hull and flooring. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Ships dont have insides so if you want that check out Save Our Ship 2! Please add your own findings to the Wikia. Every effort has been made to ensure compatibility with other mods. Please let me know if something fails to transfer. This article was written with a translator. To be honest both mods are way to . If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. With theSave Our Ship Modany ship you launch is saved to a file. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). Each fission reactor produces 7500 power. Any storyteller forcing Raids at Player Home. Save Our Ship, along with all your other mods, use XML files to handle items and features. Valve Corporation. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! They are stored with the file extension .rws, and can be read with any XML reader or Notepad. Androids do not require air to breathe. It is only visible to you. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. Vanilla walls and doors break rooms as well. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! Space start map is not removed when no pawns are present. Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. SoS2 handles planet-hopping differently than its predecessor. https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. https://github.com/IK3Holy/Misc/blob/main/Player%20(2).log, https://gist.github.com/be9461ce2ab822da3edd0ac268e94c6c. Keep in mind, our Discord contains multiple projects. Causes the pawns to break becoming unselectable, and trying to select them via the character bar will show you the world generated instead. All rights reserved. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! This site lists know issues with other mods. Why did the entire enemy ship turned into scrap? When i tried to move my ship towards the center of the map, the screen went black and the hud disapeared. Use radiators, which must be exposed on one end to space, and only work when shields are down. You can find his portfolio at https://www.artstation.com/thain. To fix this issue simply edit the ship tile so the orbiting ship uses a different, valid tile in your save file. I built this with space expansion in mind. For more details, especially regarding the mechanics of ship combat, check out our wiki. Please see the. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0, https://github.com/SonicTHI/SaveOurShip2Experimental. Some ship parts are not currently designed to be rotatable. Contents [ Hide] Basic Guide to Derelict Ship Start Before You Start So You've Started Combat This field is universal. The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. Otherwise rotate the parts manually by the left and right rotate buttons. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. It is only visible to you. This item will only be visible in searches to you, your friends, and admins. This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. Every effort has been made to ensure compatibility with other mods. Q in Q 360 stands for the Quantum Energy Field. @fuchsmichael93 -- SOS2.6 is the official designation. IdeologySave Our Ship 2modmod Use right click on similar items to access them. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Once there, you can expand it to your hearts content. The machine gods only smile on the worthy. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Recently fixed in a CE Update. Will not be done by SoS Team. [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Code and concept by Kentington.Artwork by Thain. Radiators do not work under active shields nor when stealth drive is active. Reactors vent heat into rooms instead of the heat network. For you or your loved ones! Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. The machine gods only smile on the worthy. are there any efforts being made to create compatibility between them? Obviously this would require extensive work. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. This site is ad-free. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The device heats up considerably while engaged, so plan accordingly! You can find his excellent add-on "Alpha Ships" here. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. Notoriety too high can spawn a null ship. You can then start a new game using this ship to continue your colonists' stories on another world! Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. privacy statement. To move the geyser to a new location, edit the coordinates stored in the line. I really liked this mode, so I used version 1.3 to play. Copy link @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. You signed in with another tab or window. Use heaters to heat rooms of your ship, or the reactor's ambient heat. With the Change Dresser Mod you can modify your pawns appearance in-game! Causes pathfinding to break or simply not work. For you or your loved ones! Space start does not allow you to name your faction/settlement. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? The geyser should be represented as a . You need to sign in or create an account to do that. Use heaters to heat rooms of your ship, or the reactor's ambient heat. Ensure you have the latest required mods and everything is in the correct order. Either you have unroof zones in your ship or the room is too large. I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. All trademarks are property of their respective owners in the US and other countries. All rights reserved. Space start might instead start you on an occupied tile on the planet. Valve Corporation. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. So you would have this. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! This item will only be visible to you, admins, and anyone marked as a creator. If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). Already on GitHub? Ludeon.RimWorld.Royalty; UnlimitedHugs.HugsLib; Dubwise.DubsBadHygiene; pyrce.dire.raids; . Conflicts with ship weapons. This is the error that spams (another one for Moody, but that's besides the point). This mod is compatible with existing saves, it does not require you to start a new game. All rights reserved. Upload your own content or check out what others have to share! Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. The Blue Smoke which animates the machine, and gives life to the screen. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. So do things like nutrient paste dispensers, which count as a wall. You can set those time constraints on the RT configuration. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. This causes Camera+ to reveal the place where these images tile, showing multiple planets. Some advanced items need the Archotech Spore. Dress in RimWorld style. The Blue Smoke which saves us, and keeps our files in order. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). The class attribute should be familiar to those who know HTML. As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. Frigate Exploration Vessel Dmg. Perhaps their descendants will even feel grateful enough to give you gifts. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. I am the dev on this mod but I have worked on skyrim mods. If you liked my opinion, please reply. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! For brevity's sake, only the opening tag is shown and closing tags are omitted with the exception of . Render Texture (used to save the planet background to a static image low on performance) can only save the player's native resolution. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. It is not complete and never will be. Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. (may also be in cache). Stealth Vessel Civ. pastorismylord moved this from Highly Incompatible to Errors With RT in Mod Compatibility Jun 15, 2021. Instead, the geyser can be manually deleted from the save file. Cargo Vessel Exp. Either because youve run out of challenges or because youre tired of living in the same place. to your account. Please see the. If youd like your mods armor to count as EVA gear, simply add EVA to its apparel tags, and make sure it occupies the Overhead or Shell armor layers (for helmets and suits, respectively). Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Turn off. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. To be honest both mods are way to heavy and heavy I mean that they change the game mechanics in every aspect, also multiplayer still have a lot problems with mods like Androids mod ++. It's also a good idea to follow design practices in the AI ships and build internal doors to refuel your engines from INSIDE your ship. Save Our Ship Wiki is a FANDOM Games Community. Older versions conflicted with ship Torpedo launchers -- "no torpedoes found" is the bug. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. Manage all your favorite fandoms in one place! #footer_privacy_policy | #footer . If you have a related Youtube channel, enter the URL. After attacking the first tradeship notoriety keep going higher. This is due to the fact that the orbiting ship uses world tile 1 as its "true" location by default, and if that tile happens to be a body of water or otherwise impassible terrain SRTS ships will treat the ship site as invalid. If they do not understand these words, send them here so the witches may pray over them and show them the way. Edit your save file and set AttackedTradeship to false. There are many ways in which a third-party mod could store world data. SOS also includes new ship parts which allow constructing a proper interior. i forced spawned a asteroid in order to do tests if thats whats causing it. The sunlamp hydroponics system uses ~3600 watts. You have probably reached to the point where a colony got boring. Power wires reset and wire inproperly when a ship is moved to and from space. Sign in Rimworld Multiplayer This is an excellent first port of call if you're looking to try and experience RimWorld with friends. Its better to build a small ship then expand it in space. Toggle RimHUD Off and On or close all open letters.). Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain? Click the link to download. Edit your save file and set ShouldSalvageEnemyShip, ShouldSkipSalvagingEnemyShip, CanSalvageEnemyShip to false. Some advanced items need the Archotech Spore. Have a question about this project? Parts of enemy ship stay under fog even if they shouldn't. It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. An infinite number of messages will appear in the player message log. Capturing still lets you salvage enemy ship. Rimworld Mods Miscellaneous Save Our Ship Save Our Ship Endorsements 59 Unique DLs -- Total DLs -- Total views -- Version 0.171 Download: Manual 3 items Last updated 24 September 2017 7:12AM Original upload 20 September 2017 11:59PM Created by Kentington Uploaded by Kentington Virus scan Safe to use Tags for this mod Tag this mod Description The powerful open-source mod manager from Nexus Mods. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . Save files are the files that store a player's progress in RimWorld. You produce more than enough power. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. I'm having the same issue, but all the time.