Help us expand it, and you get a cookie. Outside these areas of expertise, the Mongols fare rather poorly. Age of empires ii 1 viewers gadzookzzz. Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. Speaking of those two units you generally want to use Hussars as a meatshield for them. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. This build is of an advanced difficulty and utilises early Feudal. BBCs can be used also to hit the mass of Mangudai from longer distance. Overall, the Mongols are a solid civilization that is great in the early and late game, but struggles during the mid-game. Because the Mongols were subjugated under Qing rule, they do not appear as a playable civilization in Age of Empires III. The Mongols also have access to powerful siege weapons. http://en.wikipedia.org/wiki/Battle_of_Mohi. For more information, please see our In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. We must not forget raids. Well consider later a few exceptions to this rule. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. Mangudai Rate of Fire increased (made slower) to 2.1. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. Tonight we might even see the return of Subotai! Elite Cannon Galleon removed from the technology tree. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. Mangudai attack bonus against siege weapons reduced to +1. Regular Cav Archers are way too expensive. However, whenever I introduced friends to Age of Empires 2, I found they always struggled - The reality was, and still very much is, that Age of Empires 2 has a very steep learning curve. Leitis are far weaker to Mangudai (1 pierce armor). However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. :-) Have a nice weekend! Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. Then additional in depth advice will be given. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. gold) However, mangudai are really good at killing high value units and infantry without putting themselves at risk, so the trick is to keep them from dying too much once you have a decent group of them running around fighting while you get your siege force up. . It is especially usefull for the siege ram. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. Mangudai (non-Elite) frame delay reduced to 5. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. At its maximum, their empire stretched from Korea, across Asia, and into European Russia to the Baltic Sea coast. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. Mangudai have a train time of 21 seconds. If Drill is researched, the Mongol push will be faster and more difficult to stop. Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world. Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin At some point, theyll need to start mining stone. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. Age of Empires Series Wiki is a FANDOM Games Community. Join. +50% hunter efficiency? This last advantage also applies for their faster-attacking Cavalry Archers. There are several campaigns in Age of Empires II. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Siege - You generally want to get some Siege Rams because they're very strong. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. Other prominent civilizations with good skirmishers that can also do this are the Aztecs (with the, Tatar Light Cavalry and Cavalry Archers can also stand against the Mongolian Cavalry Archers and Mangudai, thanks to their unique technology. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Just be careful with early raids and build enough Castles to support unit production. In 1402 he defeated a large Ottoman Turk army near modern Ankara. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. Learn about the unit and their counter using our guide. Don't you just hate it when China builds a massive wall just to stop you from raiding and pillaging? With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). Seeing as the Mongols utterly destroyed a Teutonic Army like..back in Nam, they most likely were created to do such a thing, (Actual Source http://en.wikipedia.org/wiki/Battle_of_Mohi). With patch 4.8, Elite Mangudai now have a frame delay of 5. When the mangudai is uppgraded to elite status they have 0 missile delay. Both openings can cripple our economy if not walled correctly. Notice than some of the civs dont even get a unit in bold. Of all the maps available in Age of Empires 2, Arabia is the most popular. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. A true Labour of love. Both openings can cripple our economy if not walled correctly. Dont be too harsh on me if I made a mistake. As they have speed boosted siege units through Drill, they have a huge advantage against civilizations with poor defenses, such as Goths, Magyars and Huns. Create an account to follow your favorite communities and start taking part in conversations. We also find stronger Arbalesters in the form of Unique units. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. But if you feel inspired, you may turn the tide and scrap a difficult win. After that, theyll need to secure your resources, get at least a second castle, and advance to Imperial while raiding with Mangudai. The Mongols are the only civilization without the Central Asian building set that have access to the. You are free to do the same. Cataphracts are too expensive to tech into and are vulnerable to arrow fire. Watch out for enemy Onagers, who can shred a whole Skirm army. His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Topic Subject: Age of empires 3 Mod to make it similiar To AoE 2. nankura Skirmisher posted 12-13-12 09:03 AM EDT (US) hey guys i was wondering if theres any mods that bring back the old AoE 2 gameplay from medievil times and . 7, 8 and 9th villager chop wood. He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. Please do not think I hate Mongols. Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. This page is a stub. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. Cookie Notice This page was last edited on 9 July 2014, at 16:48. Create an account to follow your favorite communities and start taking part in conversations. The Mongol units can be very cost effective or battles can end in disaster. I wont delay much with infantry units, because they are mostly shredded by this composition. So, what could each of the civs do against that? The better the Mangudai micro, the heavier the losses will be. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Heres a Table with the particular units I have considered. New artwork, new animations, and new civilizations. Attempted invasions of Japan were thrown back with heavy loss in 1274 and 1281. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). These include Turks, Italians, Malians and Saracens. They have many bonuses that allow them to move fast and hit very hard when used effectively. The rest of their stable is decent as well - cavalier/heavy camel/steppe lancers. Age of Empires II Microsoft Corporation. Nothing feels better than overwhelming everyone with a Mangudai tsunami. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. The introduction of the Siege Tower in the game improves significantly the siege capabilities of all civilizations but in the particular case of the Mongols this unit also benefits from the Drill technology making this unit more effective in its use as its purpose is to transport foot soldiers to the other side of an enemy wall. Clicking on the icon links to the corresponding page. Their bonuses are really good, but I just can't seem to use them effectively. Their main advantage is that they are also good raiders and a 3-4 group of them can harass Mongol economy. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. With update 35584, hunters work 40% faster. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). Mangudai (non-Elite) frame delay reduced to 5. Well, I know its been a long post. Mangudai have a train time of 21 seconds. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster This article is about the civilization in. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. Alot of people use this food for the Mongol Scout Cavalry rush. The companion to Mangudai will always be Hussars. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. Still other feudal strats is perfectly fine aswell like m@a and or archers. I do like Mangudai as a unit, but the FE buff which made their bonus only apply to rams was absolutely necessary imo. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. Press J to jump to the feed. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. Most of the citys 100,000 inhabitants were murdered. It can beat almost all civilizations in style, Mangudai and rams! With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. The thing to me about the Mongols is that I feel like taking advantage of their post imp strengths is so damn expensive. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. Hunting bonus - This is the best, specific bonus in the game. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). Eagles (especially Incas and Mayans) can absorb arrow fire from Mangudai and snipe Siege (especially Aztecs). I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. Mangudai train time increased to 26 seconds. To finish with cavalry, I have considered all the rest of Unique Units, but some of them have not been included. One of the main weakness of the Mongols is their mediocre defense. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. They can upgrade them fully but they lack bombard cannons. He destroyed Kiev in 1240 and advanced into Hungary. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). By Imperial Age, fully upgraded Mangudai and Cavalry Archers have a large enough range that they can be set as "Stand Ground", so they are easier to control and do not run into enemy fire. Mongols also have access to all siege weapons except Bombard Cannons and can fully upgrade their Champions, when Mongols reach the Imperial Age they must start to combine their Cavalry Archers, Mangudai and Hussars with siege weapons and some infantry, the Drill technology allows to their siege to move a lot faster than normal, so their siege weapons have a chance to retreat or attack sooner than expected. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. With their unique technology Drills the siege workshop units move 50% faster. In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. Thank you so much for your kind words! Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. Of course, Mongols will call for the aid of Hussars, and thats where your meatshield should enter. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. I've been playing Age of Empires 2 for almost 2 decades, and consider the game to be not only the greatest real-time strategy game of all time, but the greatest video game of all time. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 Stupid China. Wagons are also outranged by Mangudai, so theyre less effective. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. They also have access to all cavalry units and technologies except for the Paladin. Light Cavalry have 30% more HP The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. It took me a while to gather all information and present it to you in an understandable way. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. Put all together, these units form a very threatening and very mobile force. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Cav Archers bonus - There's no real way to use this effectively. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. Arguably the best siege in the game with drill. 01 Mar 2023 18:49:20 The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. The map is Ravines where hunting is aplenty for the ravenous. Well start considering cavalry (+Camel) units. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. 15 Skirms cant fight 15 Mangudai. Plumed Archers will resist better arrows, but their low attack will leave them vulnerable to Hussars. They also have a better meatshield than Mayans in Light Cavalry. Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Both can take a million hits from Mongols while hitting them hard. Thanks for commenting, being a Mongol fan! So well leave Elephants apart. Yeah they're a pretty expensive civ. In 1398 he sacked Delhi, murdering 100,000 inhabitants. They do everything. Each civilization in AoE2 has its unique unit with their own strengths and counters. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths).