Also are you using the openGL librarys supplied with DEV-C++? and i have all the files in the right folders. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' undefined reference to WinMain@16 when using boost with MinGW; mingw building error: undefined reference to `__chkstk_ms' How to fix undefined reference to `__imp_WSACleanup' (Boost.Asio) in CLion; undefined reference to '_WSAStartup@8'. exit.c:(.text.exit+0x18): undefined reference to `_exit' collect2.exe: error: ld returned 1 exit status While testing I compiled a simple hello World using arm-none-eabi-gcc This was successful after adding --specs=nosys.specs to the command. For GLUT, it needs 'glut32.lib', etc. Bdzie atwiej. (i am also using the nehe glut based code to compile and it still doesnt work), [Linker error] undefined reference to `glutInit@8, [Linker error] undefined reference to `glutCreateWindow@4, [Linker error] undefined reference to `glutMainLoop@0. I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. Notice that there is "WithExit" suffix in each of them. Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. 132. gcc undefined reference even though ld finds the library and it contains the desired function. Press question mark to learn the rest of the keyboard shortcuts (I'd even consider thinking about the lib prefix (that's also added on certain platforms). , _13754: 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. undefined reference to WinMain@16 when using boost with MinGW. Start up code::blocks and choose Create New Project and then choose Glut / Glut Project. Are you getting some compiler/runtime errors? As a windows application or console? windows64. Hey all, I'm trying to get into programming after about 15 years. GLUT 3.7 has its own built-in workaround where the executable's "exit" function pointer is covertly passed to GLUT. Looks like your connection to Qt Forum was lost, please wait while we try to reconnect. If the executable is linked with a different CRT from the GLUT DLL, the GLUT DLL will not share the same CRT static data seen by the executable. && E:\MABS\msys64\mingw32\bin\ccache.exe gcc -mthreads -mtune=generic -O2 -pipe -Wall -Winline -W -Wformat-security -Wpointer-arith -Wdisabled-optimization -Wno-unknown-pragmas -Wdeclaration-after-statement -fstrict-aliasing -O3 -DNDEBUG -pipe -static-libgcc -static-libstdc++ tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj -o tools\tiffgt.exe -Wl,--major-image-version,0,--minor-image-version,0 libtiff/libtiff.a port/libport.a -Wl,-Bstatic -lglut -Wl,-Bdynamic -lopengl32 -lglu32 -Wl,-Bstatic -lz -ljpeg -llzma -lzstd -Wl,-Bdynamic -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd . Third, if you're using glut then the lib is (usually) called glut32, not glut, so check what the name of the .lib or .a file actually is. You need to link to the GL library. Your browser does not seem to support JavaScript. now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: You need to start using both. How to link libraries with NetBeans? What sort of strategies would a medieval military use against a fantasy giant? For GLUT, it needs glut32.lib, etc. Acidity of alcohols and basicity of amines. > undefined reference to `__imp___glutCreateWindowWithExit', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x8e): Nope, crazily non-specific and unhelpful. [This message has been edited by soft peach (edited 02-04-2004). 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . My case : I switched the lib files and bin file from 64bit to 32bit. +1 (416) 849-8900. +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c): Further to <<_Superman_>>'s suggestion - since you're using Code::Blocks on Windows, your most likely compiler chain is MinGW. Does Counterspell prevent from any further spells being cast on a given turn? ->everyone always gives really stupid non-answers. I have the following errors when i try to compile the example for ofxXmlSettings with some modifications. With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. If you preorder a special airline meal (e.g. I've had this problem for months. EDIT: awesome article on CMake shared/static builds link. You need to add more information like what were you trying to do? Make sure all libraries and setttings are the same. First confirm that you have a OpenGL32 and FreeGLUT library. #include C++ Inhertiance: function signatures for base type not working with derived type, How to template a data structure within a class all in-line (same .h file), Different behaviors algorithm when working with a UTF8 on different operating systems. Does the author's website where you got it from have any "how to use & compile instructions"? The two functions that are highlighted work just fine, and they are defined in one of the freeglut libraries: As per ben10's suggestion, I enabled CMAKE_EXPORT_COMPILE_COMMANDS before modifying anything in my CMake file, and this was generated: After that, I modified CMakeLists.txt according to what ben10 recommended, and now it won't compile. Provide an answer or move on to the next question. Click next again and where it asks where Glut is, point to : C:\Program Files (x86)\CodeBlocks\MinGW. MinGWGLUT'_imp ____ glutInitWithExit @ 12' Pythonc ++noob MinGWfreeglut Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. #!/bin/bash. GLUT is typically built with the "/MD" option (the CRT with multithreading DLL support), but the Visual C++ linker default is "/ML" (the single threaded CRT). The error message is below: Since it says that libfreeglut has no source (although it was pointed towards CMAKE_SOURCE_DIR/lib/), could that mean I messed up adding glut to MinGW? It says as a linker error this: c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x17):glcode.cpp: undefined reference to __glutInitWithExit@12' c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x3b):glcode.cpp: undefined reference to__glutCreateWindowWithExit@8 Not so "crazily non-specific and unhelpful". after the edit, what is actually inside those folders with, (But I upvoted your answer nonetheless, welcome to StackOverflow!). Have I to do the same thing that hamoid as well, and in that case, where i have to copy the libraries, which folder. #include That requires users supply a non-standard option. Move the cursor to the end of the last line of your program, press the Enter key, then save. Using Visual C++, I check under Project->Settings, and hit the Link tab. #include 1 310 720, 1.1:1 2.VIPC, __imp____glutInitWithExit@12, OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8 #include #ifndef GLUT_DISABLE_ATEXIT_HAC. Why do small African island nations perform better than African continental nations, considering democracy and human development? > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): I'm asking because I've already tried a ton of sites, multiple times and there is no clear solution, at least to my knowledge. Why are non-Western countries siding with China in the UN? I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. Did you not get this issue in DevC++? glu32 C Programmer working to learn more about C++ and Git. I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. So I want to use Dev C++ gcc from the command line to compile code instead of vs. if so maybe try to create a shell script file and using g++ function build those files using the shell script file. You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now.